Requirements

What you need to use Tune.Toys in the browser: a current browser, an audio output, and an optional account.

Browser#

Tune.Toys runs its audio engine as WebAssembly in an AudioWorklet, so it needs a current desktop or mobile browser with those features. Audio starts only after a click or tap. If a browser blocks or suspends audio, the app shows a message instead of failing silently.

Audio#

  • Use headphones or speakers at a comfortable level. Previews play at a reduced monitor level, and the monitor level is yours to set under Settings → Audio.
  • The audio device and sample-rate options are in Account and settings.
  • MIDI keyboards need a browser that supports Web MIDI. The app asks for access only when you open the MIDI monitor or map a control.

Account#

You can open, play and edit Toys without an account. An account is needed to keep drafts on the server, publish, build a library across devices, buy, sell, review, comment and use the developer platform.

Desktop#

The macOS desktop app, the Installer and the DAW Player are described in Desktop app, Player and Installer; Download lists what you can install today. None of them are needed to use Tune.Toys in a browser.

Edit this page on GitHub · Updated 2026-11-01

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