Components reference

The controls and displays you can place in a Frame.

Frame components are the playable parts of a Toy. Every component is drawn by the one shared Frame renderer, so it looks and behaves the same in the browser, on a published page, in an embed and in the native Player.

Most controls bind to one public parameter. The XY pad binds two. Displays such as the scope read a real signal and show "unavailable" rather than inventing a waveform.

StatusMeaning
StableImplemented in the browser and the shared renderer
PlannedDescribed in architecture documents but not yet implemented; these pages say so

Edit this page on GitHub · Updated 2026-11-01

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